Warcluck Commander Guide
Updated
Warcluck is the leader of the chick troops. His store tooltip reads: Leader of the Chick Troops. Can airdrop chicks and excel at overwhelming enemies with numbers to claim victory. If the demo lets you pick him, pick him first: he is the only commander the store has named.
Warcluck
- Role
- Leader of the Chick Troops
- Shown on the store screenshot
- Leader of the Chick Troops. Can airdrop chicks and excel at overwhelming enemies with numbers to claim victory.
- Named exclusive troop
- Rifle Chick
The same tooltip has an Exclusive Troops block. The readable troop is Rifle Chick. Next to it, the card line reads All Army Attack, and the effect line reads that all troops on the field gain +1. Play him when you want a wide formation with a small bonus on every body, not when you want one huge specialist.
Where you see him
He is on an official store screenshot, in a character panel over a backdrop labeled Arid Wastes. That places him in the same region the press says the demo explores after the Prologue. It does not by itself prove he is unlocked at difficulty one. Start the Prologue anyway, as the demo order recommends, and take him as soon as the select screen offers him.
Other portraits exist on other screenshots, including a rabbit in the shop and a different face on a volcanic battle. None of those shots print a second commander name. The characters page keeps those as unnamed.
How to play the tooltip you have
- Draft bodies. His sentence is about numbers and airdrops, so a short elite squad ignores the thing he prints.
- Look for Rifle Chick in the exclusive list and put that troop on the field before you chase a random Plant card.
- Treat the +1 as a formation bonus. It gets better as the army gets wider, which is the same direction as the store's "hundreds of units" line on the units page.
- Still read Neutral and Plant tags. His pool is not "chickens only" until a build says so. The cards lines still decide a purchase.
- When a fight pays you, decide the Fight or Flight trade. Airdrops do not excuse a bankrupt shop.
Warning: A wide army that cannot be sold is a trap on the Dead End curse. Bosses shows that card: you cannot sell cards that turn. Do not fill every slot the turn a curse forbids cleanup.
What he does not tell you
He does not print a health value, a cost, or a difficulty recommendation. He does not say the other commanders are worse. A hands-on preview describes three playable characters and never ranks them. Ranking Warcluck above unnamed commanders would be a costume contest.
Hats can still sit on his troops. Merchant Hat's +2 income per turn is a town purchase on the hats page, not a Warcluck passive. Take the income if your wide army is starving the shop.
The base still matters between runs. Set Out from the home base after you have spent, or the next Arid Wastes attempt is the same army with a new paint job. Maps explains the card-pool swap when you leave the Prologue.
Verdict: Warcluck is the right first commander because his plan is written down: more chicks, Rifle Chick, a small bonus on everyone. Drop him only when another tooltip is equally specific.
FAQ
Is Rifle Chick required?
The tooltip lists Rifle Chick as an exclusive troop and prints a field-wide +1 beside the All Army Attack line. Bring Rifle Chick if the shop offers it. A full run without that troop is unconfirmed as a viable path, not forbidden.
Does the airdrop happen every round?
The tooltip says he can airdrop chicks. It does not say the cooldown. Watch the first Prologue fight and count the drops before you build a calculator.
Is Warcluck in the full game or only the demo?
He is on a store screenshot of the game's marketing, over an Arid Wastes label. Press says the demo includes that region and three characters. Nothing removes him from the 2027 game. A demo-only flag is unconfirmed.
Sources: Steam store screenshot